Arena Net
2016
Senior Designer
- Game Designer on Guild Wars 2 Path of Fire expansion.
- Designed, implemented, and managed engaging, high quality, and innovative content that scales from a single player to over 100.
- 16 open world events, 5 hearts, and 1 mount adventure.
- Spawning creatures and humanoids in two of the five maps that make the maps feel alive and lived in.
- Designed and created 7 boss encounters of various difficulties that scaled for a single player to over 100.
- Designed and implemented 29 vista cinematics.
- 83 Metascore
"Path of Fire puts things squarely back in the right direction for ArenaNet's flagship. The Mounts, the zones, the Masteries, and the story all bundle up together to make one delicious stew of gaming goodness." - MMORPG.com
"If you have already played Guild Wars 2 before but have left for one reason or another and are on the fence about returning, I could not recommend a better time to come back." - RPGFan.com
"As a whole though, the Guild Wars 2: Path of Fire expansion is the most polished and entertaining release ArenaNet have pulled off since Guild Wars 2 launched five years ago." - GameGrin.com