[clay kisko]

Tony Hawk HD


  • Worked closely with engineers to implement gameplay physics and tools
  • Responsible for leading and creating gameplay, game modes, and physics similar to Tony Hawk 2X
  • Led and completed the level design-to-art pipeline
  • Created milestone documents for each discipline to keep the game's vision and schedule intact
  • Responsible for creating and managing multiplayer modes
  • Made many important decisions pertaining to the game design, U.I., Animation, Environment Art, Character Creation, and Audio

Copyright © 2014 Clayton Kisko